For Subscribers

Get in the Game In the $18 billion video game industry, independent developers are teaming up with the big boys.

By Nichole L. Torres

Opinions expressed by BIZ Experiences contributors are their own.

Whether it's deftly targeting an opponent in combat or solving a difficult puzzle, video gamers are always looking to overcome the next challenge. In fact, total video game industry sales hit almost $18 billion in 2007, up from $12.5 billion in 2006. And software sales alone grew by 18 percent, according to the NPD Group.

To meet the explosive demand, game console manufacturers like Microsoft are contracting with independent game developers to create brilliant games. "More than 25 independent studios are the creative fuel behind the original games that represent more than a quarter of our Xbox 360 Live Arcade library today," says Jeremy Wacksman, global marketing manager of Xbox Live.

Game industry veteran Steve Taylor, 38, started Wahoo Studios Inc. in 2001, developing games under the NinjaBee brand. He eventually hooked up with Xbox Live through a combination of luck and persistence. "It's about talking to the right people," says Taylor, who co-owns the Orem, Utah-based company with Brent Fox, 37, and Lane Kiriyama, 52. "We keep trying and trying. After about 15 conversations, something works out." NinjaBee projects sales of nearly $3 million this year, due in part to popular games like Cloning Clyde.

The founders of The Behemoth in San Diego also found success working with XBLA, selling games like Alien Hominid. When they started their company in 2003, John Baez, 43, Tom Fulp, 30, and Dan Paladin, 28, would cold-call companies to try to get their games published. They showed off their games at the 2005 Independent Game Festival and won three major awards, which got their games noticed by the industry at large. Baez advises getting "as much experience as you can in the industry before starting your company." And Paladin stresses taking risks. Following their instincts has helped push company sales into the six figures.

Creativity is needed, and the market is ripe for small independent companies. "Massive consolidation within the mainstream game industry has ratcheted up the barrier to entry, yet small, nimble companies are doing better every day by exploring new audiences and channels of distribution," says Jason Della Rocca, executive director of the International Game Developers Association.

Got a great game idea for Xbox Live Arcade? Independents can work with a game publisher who will connect with XBLA decision-makers. Developers interested in creating a game for Xbox Live Arcade can send background information about their company or experience to arcade@microsoft.com. E-mails should include a detailed description of the game, screen mock-ups and preferably a gameplay video or playable prototype.

Want to be an BIZ Experiences Leadership Network contributor? Apply now to join.

Business Ideas

70 Small Business Ideas to Start in 2025

We put together a list of the best, most profitable small business ideas for BIZ Experiencess to pursue in 2025.

Business News

AI Will Create More Millionaires in the Next 5 Years Than the Internet Did in 2 Decades, According to Nvidia's CEO

Nvidia CEO Jensen Huang said that AI enables people to create new things, generating more opportunities to produce revenue.

Marketing

How to Make Sure ChatGPT Recommends Your Products — Not Your Competitor's

AI is changing how people shop — if you're still relying on SEO, you're already behind. Optimize for AI to stay visible.

Starting a Business

The One Real Problem You Must Solve to Make Your Startup Succeed

Some of the most successful startups didn't start with a business plan. They started with a problem. More specifically — a personal pain point.

Business News

Chipotle's AI Tool 'Ava Cado' Is Cutting Hiring Time by 75%, According to the Company's CEO

Candidates can now go from application-to-hire in three and a half days. It used to take 12.

Starting a Business

Her Self-Funded Brand Hit $25 Million Revenue Last Year — And 3 Secrets Keep It Growing Alongside Her 'Mischievous' Second Venture: 'Entrepreneurship Is a Mind Game'

Raised in a "very BIZ Experiencesial" family, Tanya Taylor always dreamed of starting a business of her own.